AI Insights · Timothy · July 2023
Top 5 Casual Games in Denmark Q2 2023: Performance Insights
Discover the performance trends of the top 5 casual games in Denmark during Q2 2023, including key metrics like weekly downloads, revenue, and active users.
In Q2 2023, the top 5 casual games in Denmark showed varied performance trends across key metrics such as weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period based on data from Sensor Tower.
MONOPOLY GO!, developed by Scopely, Inc., experienced fluctuations in its metrics. Weekly revenue peaked at around $27K in early June and saw a steady rise towards the end of the quarter, reaching approximately $23K. Downloads started strong with nearly 7.7K in mid-April but declined to about 2.4K by the end of June. Active users also saw a downward trend, decreasing from over 20K in April to around 11K by the end of June.
Royal Match from Dream Games maintained consistent performance. Revenue showed a significant rise, peaking at around $67K in the last week of June. Downloads were relatively stable, starting at about 5.3K in mid-April and ending at 3.6K in June. Active users saw a steady increase, reaching nearly 35K by the end of June.
Kahoot! Play & Create Quizzes, by Kahoot ASA, showed notable trends. Revenue fluctuated, peaking at around $4.4K in early May before settling at about $2.2K by the end of June. Downloads spiked to 9.6K in early May but decreased to 1.8K by the end of June. Active users peaked at over 35K in early May but dropped to around 19K by the end of the quarter.
Gardenscapes, from Playrix, saw a consistent performance. Revenue reached its highest at approximately $70K in late April and remained strong throughout the quarter, ending at around $63K. Downloads were stable, with a slight decrease from 4.7K in early April to about 1.9K by the end of June. Active users remained steady, hovering around 26K to 31K throughout the quarter.
Coin Master, developed by Moon Active, showed stable trends. Revenue peaked at around $111K in late April and maintained a strong performance, ending at about $101K by the end of June. Downloads saw a decline from 3.7K in late April to about 1.5K in late June. Active users remained relatively steady, fluctuating around 19K to 22K throughout the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the casual gaming market in Denmark during Q2 2023. For more detailed insights and trends, visit Sensor Tower.